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The story has been fast forwarded 21 years and a new leader has taken the throne. We took liberty to make changes as needed, such as going from single player to multiplayer, and turn based to real time combat. There will also be things new for you to explore and experience. Is this more a thematic reimagining, or will you be basing the new game on the same locations, characters and enemies? Jeff Skalski: For those familiar with the ’85 classic Ultima IV, no doubt you’ll recognize certain NPCs, locations and some of the key moments you took in proving you were an Avatar. IGN: Ultima Forever is a "reimagining of the original rich world". These conversations happened in parallel and will continue as we continue to grow and build out U4E. It is an online RPG adventure game at its core, so we just made sure when it came to controls, interface design, and combat pacing that we first thought of the touch consumer and then how would that play best with a more traditional experience such as a keyboard and mouse. You have to earn that! ) IGN: Cross-platform play is a great idea, but can you tell us a little about the challenges of creating a single game that caters to the strengths of two very different platforms/control systems? Jeff Skalski: Great question, no doubt it’s been hard, but so exciting in the end.
![ultima online forever town map ultima online forever town map](https://i2.wp.com/forever.ultimacodex.com/files/2013/02/06-Sixth-Map-Yew-Area.jpg)
The only one thing we won’t sell is virtue. Want early access to your favourite classes’ abilities? We’ll even let you snag those too. Need a few more healing pots or a little more inventory space, we got you covered.
![ultima online forever town map ultima online forever town map](https://www.uoforum.com/wiki/images/f/f9/Map_wind.png)
You can buy new vanity gear to stand out in the crowd, or even a new weapon that has those stats you’ve been hunting for. As for what’s available to purchase, quite a bit actually. You’ll need to level up to take on new challenges, but all of that can be earned by just playing the game. I never wanted to kick players out of our game and say, “Hey, come back in 3 hours.
ULTIMA ONLINE FOREVER TOWN MAP FREE
For those reading, you have no reason not to jump in and have a look! IGN: What parts of the game will be free and what will be available for purchase? Jeff Skalski: You’ll find no lightning bolts here, so keep playing to your heart’s content. IGN: What's exciting to you about going free-to-play with this title? Jeff Skalski: The amount of players who will be able to experience Ultima Forever and perhaps even their first Ultima game. Anthony Gallegos had the first details a few weeks ago, but for those of you craving more on this interesting project, we've done a follow-up Q&A with executive producer Jeff Skalski.